Journal: Thoughts on E3 Pt. 2

The last time I wrote, I talked about EA’s E3 line-up and how excited I was to see what they were offering.  This time, I’m excited to jump into the world of Nintendo.  They brought it big this year at E3, and though I’d like to see a release year for the 3DS, there was just too much to love.

Golden Sun Dark Dawn.  I cannot be more excited about this title.  The first Golden Sun is not only the first RPG I’ve ever played, but also one of my favorite games of all time.  I play the series annually at the very least, and the gameplay formula hasn’t aged a day since launch.  All I can hope for in Dark Dawn is that it will have the puzzle-solving I’ve grown so used to and have a sprawling narrative with unique towns and sub-plots.  If Camelot delivers on my promises, it will likely steal my heart just as the first two have.

Continue reading ‘Journal: Thoughts on E3 Pt. 2’

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Journal: Thoughts on E3 Pt. 1

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There are so many things that I want to touch on in this journal, but in keeping with being reader-friendly and digestible, I’ll split my thoughts up over a few entries.  Today will feature my thoughts on EA.

EA made a huge killing this year at their press conference.  From name dropping their top five partners (Respawn, Dice, Crytek, Insomniac, and Epic) to seizing complete control on the FPS genre, there wasn’t much more they needed to wow me with. Let’s start with the pulpiest of games: Bulletstorm.

Bulletstorm is still looking as entertaining as ever.  The environments are beautifully lush with plant life and the man-made structures are unlike anything I’ve seen in a video game.  There is something Baroque about it’s architecture, but also foreign and alien.  It’s gorgeous, the gameplay is striking, and the comments from other members of the party are hilarious.  Bulletstorm has a solid release date of February 22, 2011.

Continue reading ‘Journal: Thoughts on E3 Pt. 1’

Journal: Kinect Four

Though I was unable to write last week, I found a little spare time to play some games.  I jumped into a few games of Battlefield Bad Company 2.  I absolutely love the team mentality that is required for that game.  It’s the reason that Call of Duty has become more and more obsolete for me.  That lone-wolf style of game gets old really quick, but playing with your friends (not to mention spawning on them so you’re never out of the loop) seems to have a lot more longevity.  As long as EA and Dice continue to support it, I’ll continue playing.

Continue reading ‘Journal: Kinect Four’

Journal: E3 is Nigh

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Sadly, I haven’t played many games this week.  I’m still working my way through Assassin’s Creed 2, and I still feel the same way I felt last week about it.  The free-running mechanic is pretty fun, but ultimately still a little broken.  My most frustrating moments come with the assassin’s tombs.  Though gorgeous and well-crafted, the camera angles kept the free-running from being enjoyable.  Also, because the mechanic isn’t perfect, rushing me to complete them only made the issues stand out that much more for me.  I only have one more of them to finish though before I hit the rest of the end game.

Continue reading ‘Journal: E3 is Nigh’

Journal: Alan Wake and AC2

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Because it’s been a while since I’ve done a journal article, I’ll give a brief idea of what to expect.  This featurette is a simple way for you to keep up with what I’ve been playing, and for me to give you a little more of my personality as a gamer.  The personality  should help you figure out why I feel the way I do about certain games, and further aid in your understanding of my viewpoints and beliefs in this regard.  That being said, let’s get this run-down started.

Continue reading ‘Journal: Alan Wake and AC2’

Review: Alan Wake

Remedy has been pretty quiet on the story of Alan Wake, and with good reason.  They have spent the past six years in development, and the game has finally made its debut, but was it worth the wait?

You play as Alan Wake, a pompous famous horror novelist, who has had writer’s block for the past three years.  In an attempt to curb this problem, he and his wife, Alice, take a vacation to Bright Falls, a small logging town in the pacific northwest. Continue reading ‘Review: Alan Wake’

Update on this blog

Hey there guys!

It’s been a very long time since I’ve posted here, and I’d like to start things up again.  In any case, I’ll give you a short run-down about why I abruptly stopped posting and what’s happened since then, and finish strong by letting you know my goals and purposes for this blog.

To put it simply, I stopped writing here because I got a volunteer writing position at Kombo.com in February 2009.  Shortly after getting the position, I was flown out to Los Angeles for a developer interview and hands-on preview of Wrestlemania.  Needless to say, I was in a pretty good place.  I had a blast, and continued to write news for the site after that.

Around June, while studying abroad in Germany, I had some personal issues come up that forced me into a position in which I stopped writing for them.  This wasn’t a problem with the site, there were personal matters in my personal life that took precedence over things.  After I regained some composure and got back on my feet, I returned to write for them a few months later only to quit yet again, but this time for academic reasons (I was back in the US with a much more stringent and difficult school schedule).

After finishing my German Major that semester (December 2009), I started a Journalism majorwith the hopes of fulfilling my dream of being a video game journalist.  That’s where I am right now.  This semester is starting to wind down, and I’ll start having more time to write frequently –at the very least, regularly– and this blog is a promise to myself that I won’t lost sight of what I want to do for a living.

So, what are you going to gain from reading this blog, you ask?  What are my purposes for this blog?  This blog will be completely dedicated to the gaming world.  Although I don’t discriminate between consoles, it will be focused more on the hardcore gamer.  In this regard, most of the writing you’ll find on this blog will be in relation to Xbox 360 and PS3.  This isn’t to say that the Wii has no place, it just means that because there aren’t as many “core” games for the system, it won’t get as much coverage.

In addition to news coverage from time to time, I will also try to post some columns about games and the industry as a whole.  I see games as the ultimate collaborative art form, and the columns I write will keep that as their focus and show how certain games push the medium forward.

My purposes for this blog are simple.  It will give me the the practice I need to write consistently and create my own voice.  It will also help build a small portfollio as I work through my Journalism major.  And last but not least, it will also help me keep you (and me) up to date on the industry and the direction it’s heading.

So, to say the least, I’ll be working out some ideas of what I’ll be doing for this blog as well as when I’ll update it, so keep checking back for more updates.  Until then, enjoy your gaming and follow me on Twitter.

-Bobby Crossen